Max Waine (Altazimuth)

Max Waine, also known by his handle Altazimuth, is a programmer and mapper. He has made contributions to the SLADE project, and became an official member of Team Eternity in after making increasing contributions to the source port project since the year prior. He also contributed to Ultimate Doom Builder.

2015

 * Abyssal Speedmapping Sessions: Session 20
 * MAP08: Enemies in High Place
 * #DooM Speedmapping Session 1
 * MAP02: Peekaboo

2016

 * Ancient Aliens
 * Play testing, ENDOOM art work

2017

 * Maniac Ridge

2020

 * Doom 64 (2020 re-release)
 * Strife: Veteran Edition (Nintendo Switch release)

2021

 * Heartland
 * Eternity Engine development & support, testing, ENDOOM
 * Tarnsman's Projectile Hell
 * Eternity Engine support ("EMAPINFO and EDFs and such")
 * MBF21

Other projects

 * Blood: Fresh Supply (2019)
 *  v1.13 update (2020)
 * Quake (2021 version)
 *  (2022)
 * Rise of the Triad: Ludicrous Edition (2023)
 *  (2023)